home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Cream of the Crop 26
/
Cream of the Crop 26.iso
/
bbs
/
bchiv050.zip
/
DUNG.MAP
< prev
next >
Wrap
Text File
|
1997-07-10
|
6KB
|
295 lines
#######
#*# 1 ###
#A0C# 2 #
#a#b#c###
#B#####
###
!!!
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Help:
WARNING: do not erase the '!!!', this signals the end of your map.
WARNING: always start at the top-left-hand corner of the editor to begin
your map (1,1).
WARNING: do not leave areas unwalled that lead to nowhere it will screw
up for sure. Always keep the whole map enclosed. A door on the
outside wall of map is not allowed also.
Symbols to use:
'#' : wall; '*' : starting position; '0-9' : door;
'A-Z' : monsters; 'a-j' : switches;
How to create a map:
The map is broken into 3 parts: the actual MAP, the HELP (this part), and
the unit DESCRIPTIONS and names.
a) Draw your map up above starting with (1,1), symbols at top of help.
NOTE: your map can be a max of one screen (80x25) with the '!!!' at the
end of your map, and the rest stay in the same order (map, help, desc).
b) There are six lines to describe for each unit. Each unit may have a
description except for the walls. The unit is the space where you can
walk about.
The first line is the unit coordinates: (two spaces in between coordinates)
eg.2 1 (y, x)
The second line is the name of the unit:
eg.|09Dungeon Entrance
The third line is the first line of your description:
eg.|01You must find your way out of this dungeon and kill all the
The fourth line is the second line of your description:
eg.|01monsters you can find.
The fifth line is the third line of your description:
eg.|01Good luck!
The sixth line is the last line of your description:
eg.|01<no line>
NOTE: the '<no line>' means it will not print out the line in the scene.
you must put '<no line>' if you want no line.
NOTE: pipe codes may be used in these descriptions to configure your map
to any color you like. make sure to put the pipe color of the lines
at the end of the unit name, this provides color sync.
-monster names: (max of 15 chars)
-item names: (max of 29 chars)
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Mode:
NORMAL
@Target:
none
@Quest_Name:
Secret Dungeon
Intro:
|11SECRET DUNGEON
|03Wandering around in the woods you find a hatch. The hatch is opened
|03and leads into a dungeon.
:end of Intro
Outcome:
:end of Outcome
Monsters:
A!
Dark Elf
|04= Dark Elf says "|12I'm going to decapitate you!|04"
|04= Dark Elf says "|12You're a dead man!|04"
|04= Dark Elf says "|12I'll see you in hell!|04"
|04= Dark Elf says "|12Here you are!|04"
|04= Dark Elf says "|12Can't catch me if you tried!|04"
1
1
1
1
1
1
700
20
10
100
B!
Dark Hawk
|02= Dark Hawk says "|10I'll claw your face off!|02"
|02= |10Dark Hawk|02 lunges in.
|02= Dark Hawk says "|10I'm going to have you for supper.|02"
|02= |10Dark Hawk|02 suddenly soars in.
|02= |10Dark Hawk|02 flies away.
1
1
1
1
1
1
1000
5
20
100
C!
Homer
|05= |13Homer|05 sits and ponders over worldly topics.
|05= Homer says "|13Oooooh...poo...|05"
|05= Homer looks around and says "|13DOH!|05"
|05= Homer says "|13Hello everyone!|05"
|05= Homer says "|13Bye, Bye!|05"
1
1
1
1
1
1
2000
5
20
100
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Objects:
MaxNumItems
4
0ITEM
3
4
Stonesword
2
0
0
1
1
2
2
200
WEAPON
1ITEM
3
8
Silver Shield
0
2
0
1
1
2
2
100
SHIELD
2ITEM
3
8
Apple Juice
0
0
5
1
1
2
2
50
POTION
3ITEM
3
8
Elixer of Life
0
0
10
1
1
2
2
600
POTION
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
Descriptions and Names:
2 2
|11Dungeon Entrance
|03You are at the dungeon entrance. It is dark and scary.
|03You can't see anything up ahead, it's too dark.
|03Oooh the scaryness!
<no line>
|03DIRECTIONS
3 2
|11Dungeon Path
|03The path leads ... who knows.
|03It is really scary. BOO! See, scared you there.
<no line>
<no line>
|03DIRECTIONS
4 2
|11End of Dungeon Path
|03You have come to a dead end.
|03Did I mention it is scary?
<no line>
<no line>
|03DIRECTIONS
3 3
|11Under the Door
|03You are under the door.
|03And it's scary.
<no line>
<no line>
|03DIRECTIONS
3 4
|11Fork in the Road
|03There are two paths upon your feet.
|03To the north you see darkness.
|03To the south you see darkness. Scary.
<no line>
|03DIRECTIONS
2 4
|11North Fork
|03To your surprise it is dark and scary.
|03There are no other exits except back from where you came.
<no line>
<no line>
|03DIRECTIONS
4 4
|11South Fork
|03Another dead end! How scary!
<no line>
<no line>
<no line>
|03DIRECTIONS
2 5
|11Under the Door
|03You are under the door.
|03And it's very scary.
<no line>
<no line>
|03DIRECTIONS
2 6
|11Long Path
|03You are on a long path.
|03It is scary.
<no line>
<no line>
|03DIRECTIONS
3 6
|11Following the Path
|03You are following the long path.
|03Boy it's long.
<no line>
<no line>
|03DIRECTIONS
4 6
|11Wall
|03You look at the wall.
|03Nice structure.
|03But it's scary.
<no line>
|03DIRECTIONS
3 7
|11Under the Door
|03You are under the door.
|03And it's even scarier than before.
<no line>
<no line>
|03DIRECTIONS
3 8
|11Treasure Room
|03Ooooh! Treasure! Lots of it all over the place.
|03You are overjoyed with excitement but yet it is still scary.
|03Scary!
<no line>
|03DIRECTIONS
5 2
|11Extra Room
|03This is an extra room.
<no line>
<no line>
<no line>
|03DIRECTIONS
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
End